Marketing education is broken. Schools teach outdated theory while students learn marketing through TikTok, Instagram, and real projects. We're building the platform that bridges this gap with gamified challenges and hands-on learning.
Arkire is the gamified marketing education platform that Gen Z has been waiting for. We're solving a $400B+ problem: traditional marketing education is boring, theoretical, and disconnected from how students actually learn and create today.
Instead of lectures and textbooks, we use challenges, competitions, and real-world projects to teach marketing skills. Think Duolingo meets marketing education โ but actually fun and relevant.
We're not just teaching marketing theory โ we're building the next generation of marketing leaders through hands-on, gamified learning.
Perfect for DECA competitors, content creators, and anyone who wants to learn marketing the way they actually use it: through challenges, not lectures.
Weโre not just teaching marketing, we're revolutionizing it.
Creators need structure, branding, and strategy.
EdTech is booming, but still feels dry. Weโre building for creativity.
Gen Z is digital-first โ we need tools that match our energy.
โArkire helped me prepare for DECA competitions in a way that felt fun and real.โ
โ Sarah, DECA StudentโFinally, an app that teaches marketing like we actually use it on social media.โ
โ James, Gen Z CreatorโThis feels more like a challenge than a class โ and Iโm learning faster.โ
โ Aiden, StudentExclusive access for early adopters and feedback collection.
Gamified learning challenges and leaderboards.
Advanced features for content creators and student marketers.
Gen Z students, DECA competitors, and aspiring marketers who want hands-on skills.
Arkire uses gamification, challenges, and real-world tasks instead of lectures and theory.
Our beta launch starts Q1 2025 for waitlist members.